I attended MagiCon ’26 in Las Vegas, Nevada the previous weekend, and it was NOT at all what I expected.
Magic: The Gathering was one of those things that I saw throughout the decades, was curious about, and somewhat wanted to get involved but never quite touched it due to it looking so… daunting.
Fast-forward to May 1st, I didn’t really care much about it. That’s not to say I didn’t like it; I just knew little about Magic: The Gathering.
I was like Conan O’Brien as The Clueless Gamer; everything about it flew over my head (and some still does) and I did not know what’s going on.
My friend and tattoo artist, Justin Shimrock, invited me over since he had a panel, needed help, and suggested that I come along for the experience, as he thought I could meet people and write something about it.
I figured it was an idea, so what the hell? As much as I try to stay away from the title, “Journalist,” I thought it would be an interesting exercise to do on-the-ground “reporting.”
So I did my five-hour drive to Vegas and arrived at MagiCon.

To be honest, the arrival and being there was overwhelming, confusing, and fraught. Crowds of people gathered, going here and there, murmurs of wanting to get a hold of a Festival Pack along with other collectibles, and lots of people talking about this Strixhaven that left me dumbfounded.
I wasn’t a fan of Magic and I kept asking myself, “What the hell am I doing here? I don’t know nothing about no Magic: The Gathering.”

I was discouraged.
But I didn’t want to give up.
So, I took action.
As an introvert, I eased into it by walking around to see what looks cool and asked questions about the stuff I was interested in. The magic marketplace was my first stop.
Interestingly enough, there was an exhibitor that I recognized from FanCon a few years back: Misty Mountains Gaming. They sell dice for D&D, leather-bound books and bags, apparel, and other cool stuff. I once bought a Viking horn to drink from as a souvenir, and I like their products. It was a welcoming sight.

One notable feature of the marketplace was a plethora of exhibitions that dealt with the buying, selling, and trading of cards. There were the folks of Stomping Grounds, Collector Legion, Laughing Dragon, Manatrust, Star City Games, and more! It’s a legitimate economy.

There are even on-site services that autheniticate cards, evaluate condition and rarity, assign a professional grade, and seal them in protective plastic slabs – turning them into certified collector’s items.


It’s astounding how an underground economy operates from a trading card IP. I haven’t heard of something so lucrative, nerdy, and economically sophisticated since the time I learned about the economy in World of Warcraft and how it’s connected with ours.
It’s ridiculous when you think about it, but then again, we are living in the 2020s.
After looking around and chatting with some shopkeepers, I took part in some events to assimilate with the culture. There was a special event for Strixhaven where you have to solve puzzles, and once you solve them all, you get collectible prizes.

Strixhaven is basically a wizard university, which was fitting because I was reading Harry Potter and the Order of the Phoenix while I was there.
I asked one of the staff members which school closely resembled House Slytherin, they told me it was the Silverquill. That was satisfying enough. But when they told me Silverquill were writers, I was sold.

I entered this contest of knowledge and started with the puzzle of the Silverquill. I simply had to guess rhyming words and had to pull certain letters to form a final phrase. The poems were so cheesy and hilariously bad… and I loved it.
When I finished, I moved on to the next school of Prismari… and I hit a wall. Their puzzle hurt my head as it was a blocky form of Sudoku. I couldn’t figure it out.
After flunking the colleges of Strixhaven, I bailed and returned to my friend, Shimmy, and asked if there was anything I could do for him. He asked me to get in line at the Show Store and to get him the Festival Pack, three boosters of Strixhaven and three boosters of Lorwyn.
This being my first time at MagiCon, I quickly learned the hard way that the Show Store was THE first place you want to go.

Why?
Because the Show Store has all the exclusive collectibles and, ideally, you want to get there the earliest.

I got in line at 3 PM; way too late.
By then the entire line is filled and there was a 24-hour purchase limit.
The first and second days were failures, as I waited for three hours only for the items to be sold out. On the third, I managed to get the packs. Unfortunately, I couldn’t get them for myself.

The one thing that I appreciated for the first time in a convention was the quiet room. And, boy, do I LOVE the quiet room.
I cannot express how chill it is when you have a yoga mat, a pillow, and some ASMR to snooze on for adult naptime – even in Vegas.

When I wasn’t napping and was out and about talking and engaging with people in the community, I was surprised how welcoming and amicable they were. Even flirting with some ladies there was fun.
I spoke with some production people about the history of Magic, the games and the Pro Tour that was held, and even some other off-topic subjects.

If it was like Warhammer 40K, it probably would’ve been overwhelming. Nothing against the 40K community, by the way.
Near the end of Day One, a group spotted me in the Free Play room and invited me to join their Commander game. I forewarned them I had no experience and no deck, but they happily taught me on the spot.
Commander is a chaotic four-player free-for-all with a 100-card deck and a legendary commander leading your army.
If you’re new and want to start the same way I did on Commander… Don’t! Commander is fast, overwhelming, and everyone waits while you read your cards.
The game is fun and chaotic, but again, like Conan O’Brien, it just flew over my head.
Luckily one player coached me like Mickey Goldmill in my corner.
The few things I learned from the game were these:
- HP is not the only factor you have to worry about, but your deck number as well.
- Land cards are VITAL to making moves.
- Your cards don’t only go to the graveyard; they can also be exiled. Or “tossed into the gulag,” as I liked to say.
- Never dwell on lost cards.
One of the guys there either destroyed my lands or appropriated them by exile. Never in my life did I want to join the E.P.A. so badly after that.
I wanted to understand the game better via one-on-one and I noticed there was an event of an individual by the name of YoSkylerSeymour on the third day. I had no idea who this YoSkylerSeymour is, what YoSkylerSeymour is, or why YoSkylerSeymour is… but I showed up anyway.
Turns out he’s a gentleman content creator on YouTube that acts as an ambassador of M.T.G.

Shout-out to him for having the patience to teach a filthy casual like myself.
But Skyler wasn’t teaching Magic. Instead, he was demoing a new companion game called Mood Swings, created by Magic lead designer Mark Rosewater. It’s a fast, three-round mood-based game that works 1v1 or as a chaotic four-player free-for-all.

I still had to read every card like it was fine print to a contract, but it was fun. I got crushed in my first 1v1 match, but in the four-player game, I pulled a ridiculous meme win.
I played a card entitled “corruption” that would give me two free rounds if I won the current round or if I used the discard pile. Problem was there was no discard pile. Since I won the previous round, if I could win this round, I’d win the game, which seemed like an astronomical crapshoot. However, the other player (the one who played 1v1 with me prior) took pity, suppressed the other players’ moods, and let me win the round, which made me win the game.
Skyler was cool, classy, and apparently a fellow Dark Souls fan. Check out his YouTube channel.
The last memorable and impactful occurrence that pulled me into the community was meeting Veterans the Gathering.

Being a veteran myself, I had to see their table at the Gathering Grounds, and they were most welcoming and friendly. I felt tiny compared to these other gentlemen and ladies who have done arduous tasks in the service. Compared to them, I was just a delivery boy in the Air Force. And they still welcomed me.
I met different interesting and colorful individuals from different backgrounds and varying walks of life, whether it was the U.S. Marine Corps, Army, Navy, or even Space Force!
When they asked me to come play on Day Two and engage with them, I told them I had approximately five hours of Commander experience. They didn’t care; they just wanted someone to join and play.
It was like playing Magic with John Rambo, Sam Fisher, and Jason Bourne, while I was Dwight from The Office.




But they were cool, and I enjoyed being in their company as much as they enjoyed mine. They shared their decks with me as we played Commander, and I discovered that there’s a Fallout deck in Magic: The Gathering.

Again, I got some guidance from fellow veterans as we played and I found it amusing how history was repeating itself from my last Commander game: I had to redraw cards to start with some lands and if I ever played any of them, an opponent would play a card to either destroy it or exile it. I even heard the annoyance in my guide’s voice as he said, “Well, that sucks.”
But it was fun, and I really enjoyed it.

On Day Three, after meeting Skyler, that’s when the conversion took place.
I was walking through the gathering grounds toward the Art of Magic area and was recognized by one member there, and we started chatting. They appreciated my sportsmanship and invited me for another session. I told them thank you, but I still had no deck.
And that’s when it happened.
They gifted me actual cards. They admitted it was bulk, but I didn’t care. That gesture was enough to knock me off my feet. It’s not the fact that they gave me common or uncommon cards; it’s the fact that they reached out and engaged in a shared culture that really touched me. It was the fact that they gifted me something that I was not expecting.
Like a subconscious trigger, I was transported back to the ‘90s, when I was immersed in the Pokémon trading card culture.
I know it sounds ridiculous to the regular reader, but by gifting me those cards, I suddenly had an urge to take care of them.
I went to the market stalls, bought myself deck boxes and sleeves, and immediately organized my cards as best as possible. Although I have to admit, I’m still organizing them.
Here are the deck boxes I use. The book design was from Norse Foundry, while the neat little box comes from Domaru. If you’re looking for deck boxes, I recommend you check them out.
And let me tell you, the community MUST love Ninja Turtles, because there’s certainly no shortage of that in my pack.

Just like that, I became a fan. I even catch myself looking at Google Maps for any trading card store and, I’m going to be honest, if there’s an expanded universe in M.T.G. that was going to pull me in, it was Final Fantasy. And I’m certainly not the only one with that sentimentality.
But I cannot help but say that my wallet feels uneasily light as that nostalgic feeling of collecting cards resurfaced. We’re talking about a popular game that started in the early 90s before Pokémon or Yu-Gi-Oh took off with their cards. After playing some games and meeting some people here, I finally get the appeal.

It wasn’t just Veterans the Gathering, but the whole community that won me. PendragonMTG, Blue Collar Commander, and others who have their interests in different causes yet come together in this culture, this sacred game (if you wish to get Nietzschean) and commune in connection, recreation, jolly cooperation, and belonging. And it’s not limited to just Magic: The Gathering nerds, but nerds of other nerdoms.
And that’s what I learned and appreciated from MagiCon Las Vegas. It certainly was a surprise, to be sure, but a welcome one. I cannot express how much my expectations were blown out of the water with the people I met. People whom I didn’t think I’d connect with, but did anyway. That was the magic that I experienced at MagiCon.

For those who are curious, I would highly recommend that you come out to MagiCon. In fact, never be afraid to go out to ANY convention that contains some nerdiness that you’d be curious to explore. But if you’re looking for a community to fit in with, there’s probably no other convention than MagiCon.
Just remember what the old Kingdom Hearts trailer said:
“You never know who you’ll run into next.”
Special Thanks To Justin Shimrock!
I would not be able to write about this if it wasn’t for him! Please check out his website at https://www.shimrockdesign.com/
Special Shout-Out to Veterans The Gathering!
There are many veterans out there who are struggling with P.T.S.D., stress, depression, suicide, and other life anxieties and they need help! Support your local gamer veterans with the gift of culture, jolly cooperation, and games and consider making a donation at https://veteransthegathering.com/. Or go to https://www.combatveterans.com/ to help out veterans who have seen combat and have returned with the need of assistance.
Our men and women in uniform have gone out to serve our country and protect our rights that our forefathers promised in the United States Constitution REGARDLESS of our politics! Now is our turn to help serve our men and women when they come home! Click on the links above and give thanks to those who have given so much for our freedom!
Sources
Misty Mountain Gaming: https://mistymountaingaming.com/
Stomping Grounds: https://www.stompinggroundstcg.com/
Collector Legion: https://www.collectorlegion.com/
Laughing Dragon: https://www.laughingdragonmtg.com/
Manatrust: https://manatrust.com/
Star City Games: https://starcitygames.com/
Temple of Geek and Kurosh Jozavi: Magic Con Vegas 2026 – My First Time!
MagiCon Vegas: https://mcvegas.mtgfestivals.com/en-us.html
YoSkylerSeymour: https://www.youtube.com/@YoSkylerSeymour
Mood Swing Card Notes: https://magic.wizards.com/en/news/feature/mood-swings-card-notes
Veterans: The Gathering: https://veteransthegathering.com/
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